Plugins
Plugins add effects to SceneMill. This is the first one, and it is free like SceneMill itself.
Big Pack
30 effects in one plugin: film looks, lens light, glitch, paintings and prints, bent and moving pictures. They sit in the Effects library beside the built-in ones, marked “Plugin”, and work like them: drag one onto a clip, set it in the inspector, animate it with keyframes.
- Version 1.0.0 · zip, 64 KB
- Needs SceneMill 1.0.6 or newer on Windows
- SHA-256
e05381ff6198566e889829b35ce97d1f640448a79e0e879b5dfa900311086a5a
Install it
- Unpack the zip. You get
scenemill_bigpack.dll. - In SceneMill, open Help › Plugins, choose Install a Plugin... and pick that file.
- Start SceneMill again. The effects are in the Effects library.
To switch it off again, untick it under Help › Plugins. A project that uses its effects keeps them and shows them once the pack is back.
The effects
Every picture below is the same drawing with one effect at its usual setting.
Looks
4 effects. Film stocks, processes and times of day.
Light
7 effects. What lenses and filters do with bright places, and light you add.
Glitch
4 effects. Broken compression, lost signals, projections.
Stylize
9 effects. Paintings, prints and old screens.
Distort
6 effects. Bent, smeared and repeated pictures.
Make your own
A plugin is a small library with one function, written in C or anything that can speak C. If you would like to write one, say so in SceneMill under Help › Give Feedback and leave your address: you get the header and an example. Plugins are native code and run inside SceneMill, so install only plugins from people you trust.
